Resume

MARK M. DAMICO            

856 Valencia Dr. Milpitas, CA 95035                   Phone: 408-313-7693
Email: mmdamico@hotmail.com 
http://markdamico.wordpress.com/
                                                                                                                                   
Professional Experience:
Vivaty   www.vivaty.com        
Senior Artist September 2007 – March 2009
-         Established foundations for visual and performance guidelines.
-         Lead evolution of Vivaty Studio, pipeline and training materials for internal and external development.
-         Coordinated with Chief Platform Officer and Marketing to develop the Vivaty Create Program which supports user created content for Vivaty Scenes as well Vivaty’s virtual economy.
-         Prepared successful pitch presentations for business partners such as Target, Coke and Universal Music.
-         Responsible for modeling, texturing, lighting and programming customizable features for environments and virtual set pieces.
-         Aided in the design of product features such as goods for virtual economy.

Cryptic Studios     www.crypticstudios.com   Dec 2004 – Feb 2007
Outsource Lead Feb 2006 – Feb 2007
Title: Marvel Universe MMO (Xbox360/PC)
-         Evaluated and selected external art studio for outsourcing.
-         Documented tools, technology and training materials to train offsite external developers.
-         Established pipeline and processes for external development.
-         Worked with department leads and director to develop schedules, technical needs, deliverables and project due dates.
-         Managed and maintained asset tracking while providing input on improvements and optimizations.
-         Provided all necessary reference and specifications for external development.
-         Created art content for teaching artists.
-         Responsible for developing and running pilot tests of external vendors.
 
Senior 3D Environment Artist Dec 2004 – Sept 2006
Shipped Titles: City of Heroes/City of Villains (PC)
-         Worked on developing art direction, design, and gameplay space for City of Heroes and City of Villains.
-         Responsible for concept, design, model and texture creation as well as shaders and lighting for environments.
-         Coordinated with team leads for scheduling of City of Heroes and City of Villains.
-         Developed and documented tools and technology for Cryptic Engine. 

Artifact Entertainment
3D Environment Artist March 2001 – February 2004         
Shipped Title: Horizons: Empire of Istaria (PC)
-         Started as Terrain Artist which evolved into a 3D Environment Artist.
-         Created models and textures for environments.
-         Collaborated in design and layout of world & city environments. 
                                                                                                                                   

Qualifications & Skills:
-         Ability to quickly learn and implement new technologies.
-         Excellent written and presentational skills.
-         Strong ability to coordinate efforts with other disciplines. 

Software Experience:
-         3D Studio Max , Adobe Photoshop, Zbrush, UnrealEd, xNormal, CrazyBump, Marmoset Engine, Vivaty Studio.
-         Microsoft Excel, Project, PowerPoint
-         JIRA (Project Management App) , Tortoise SVN (Freeware Source Control), Source Safe 

Education:
-         University of Cincinnati
-         Cincinnati State Technical & Community College
                                                                                                                                   

References:
            Available upon request

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