Resume
MARK M. DAMICO
856 Valencia Dr. Milpitas, CA 95035 Phone: 408-313-7693
Email: mmdamico@hotmail.com
http://markdamico.wordpress.com/
Professional Experience:
Vivaty www.vivaty.com
Senior Artist September 2007 – March 2009
- Established foundations for visual and performance guidelines.
- Lead evolution of Vivaty Studio, pipeline and training materials for internal and external development.
- Coordinated with Chief Platform Officer and Marketing to develop the Vivaty Create Program which supports user created content for Vivaty Scenes as well Vivaty’s virtual economy.
- Prepared successful pitch presentations for business partners such as Target, Coke and Universal Music.
- Responsible for modeling, texturing, lighting and programming customizable features for environments and virtual set pieces.
- Aided in the design of product features such as goods for virtual economy.
Cryptic Studios www.crypticstudios.com Dec 2004 – Feb 2007
Outsource Lead Feb 2006 – Feb 2007
Title: Marvel Universe MMO (Xbox360/PC)
- Evaluated and selected external art studio for outsourcing.
- Documented tools, technology and training materials to train offsite external developers.
- Established pipeline and processes for external development.
- Worked with department leads and director to develop schedules, technical needs, deliverables and project due dates.
- Managed and maintained asset tracking while providing input on improvements and optimizations.
- Provided all necessary reference and specifications for external development.
- Created art content for teaching artists.
- Responsible for developing and running pilot tests of external vendors.
Senior 3D Environment Artist Dec 2004 – Sept 2006
Shipped Titles: City of Heroes/City of Villains (PC)
- Worked on developing art direction, design, and gameplay space for City of Heroes and City of Villains.
- Responsible for concept, design, model and texture creation as well as shaders and lighting for environments.
- Coordinated with team leads for scheduling of City of Heroes and City of Villains.
- Developed and documented tools and technology for Cryptic Engine.
Artifact Entertainment
3D Environment Artist March 2001 – February 2004
Shipped Title: Horizons: Empire of Istaria (PC)
- Started as Terrain Artist which evolved into a 3D Environment Artist.
- Created models and textures for environments.
- Collaborated in design and layout of world & city environments.
Qualifications & Skills:
- Ability to quickly learn and implement new technologies.
- Excellent written and presentational skills.
- Strong ability to coordinate efforts with other disciplines.
Software Experience:
- 3D Studio Max , Adobe Photoshop, Zbrush, UnrealEd, xNormal, CrazyBump, Marmoset Engine, Vivaty Studio.
- Microsoft Excel, Project, PowerPoint
- JIRA (Project Management App) , Tortoise SVN (Freeware Source Control), Source Safe
Education:
- University of Cincinnati
- Cincinnati State Technical & Community College
References:
Available upon request